/*
 * This file is part of aion-lightning <aion-lightning.org>.
 *
 *  aion-lightning is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  aion-lightning is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with aion-lightning.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.model.siege;

import com.aionengine.gameserver.model.Race;
import com.aionengine.gameserver.model.gameobjects.player.Player;

/**
 * @author antness
 */
public class PlayerAP implements Comparable<PlayerAP> {

    private Player player;
    private Race race;
    private int ap;

    public PlayerAP(Player player) {
        this.player = player;
        this.race = player.getRace();
        this.ap = 0;
    }

    public Player getPlayer() {
        return this.player;
    }

    public Race getRace() {
        return this.race;
    }

    public int getAP() {
        return this.ap;
    }

    public void increaseAP(int ap) {
        this.ap += ap;
    }

    @Override
    public int compareTo(PlayerAP pl) {
        return this.ap - pl.ap;
    }
}
